{"id":1359,"date":"2015-06-25T04:01:18","date_gmt":"2015-06-25T02:01:18","guid":{"rendered":"http:\/\/www.b-ok.de\/?p=1359"},"modified":"2020-06-18T15:17:55","modified_gmt":"2020-06-18T06:17:55","slug":"isaga-2015","status":"publish","type":"post","link":"https:\/\/www.b-ok.de\/ja\/media-studies\/isaga-2015\/","title":{"rendered":"ISAGA 2015: Hybrid Simulation &#038; Gaming"},"content":{"rendered":"<p>ISAGA (International Simulation and Gaming Association)\u306f\u30b2\u30fc\u30df\u30f3\u30b0\u3068\u30b7\u30df\u30e5\u30ec\u30fc\u30b7\u30e7\u30f3\u306e\u5206\u91ce\u306e\u6700\u53e4\u30b3\u30df\u30e5\u30cb\u30c6\u30a3\u30fc\u3067\u3042\u308a\u3001\u65e5\u672c\u30b7\u30df\u30e5\u30ec\u30fc\u30b7\u30e7\u30f3\uff06\u30b2\u30fc\u30df\u30f3\u30b0\u5b66\u4f1a\uff08JASAG\uff09\u3068\u4e00\u7dd2\u306b\u4eac\u90fd\u3067\u5b66\u4f1a\u5927\u4f1a\u3092\u884c\u3044\u307e\u3059\uff082015\u5e747\u670817\u65e5\u301c20\u65e5\uff09\u3002\u4eca\u5e74\u306e\u30c6\u30fc\u30de\u306f\u300cHybrid Simulation &amp; Gaming in the Network Society\u300d\u3067\u3059\u3002<\/p>\n\n\n\n<!--more-->\n\n\n\n<p><a href=\"https:\/\/www.isaga.com\" target=\"_blank\" rel=\"noopener noreferrer\">ISAGA<\/a>\u306f\u30011970\u5e74\u4ee3\u306b\u8a2d\u7acb\u3055\u308c\u3001\u793e\u4f1a\u554f\u984c\u306e\u89e3\u6c7a\u7b56\u3092\u63a2\u7d22\u3059\u308b\u305f\u3081\u3001\u30b3\u30f3\u30d4\u30e5\u30fc\u30bf\u30fc\u30b2\u30fc\u30df\u30f3\u30b0\u3001\u53cc\u65b9\u5411\u30e1\u30c7\u30a3\u30a2\u3001\u30b7\u30ea\u30a2\u30b9\u30fb\u30b2\u30fc\u30e0\u3001\u65b0\u305f\u306a\u5b66\u7fd2\u30c6\u30af\u30ce\u30ed\u30b8\u30fc\u7b49\u306e\u5206\u91ce\u306b\u95a2\u9023\u3059\u308b\u591a\u69d8\u306a\u4eba\u3005\u304c\u53c2\u52a0\u3057\u3066\u3044\u307e\u3059\u3002ISAGA\u306e\u56fd\u969b\u30cd\u30c3\u30c8\u30ef\u30fc\u30af\u306e\u4e00\u90e8\u3068\u3057\u3066\u30011980\u5e74\u4ee3\u306b<a href=\"https:\/\/jasag.org\" target=\"_blank\" rel=\"noopener noreferrer\">JASAG<\/a>, \u65e5\u672c\u30b7\u30df\u30e5\u30ec\u30fc\u30b7\u30e7\u30f3\uff06\u30b2\u30fc\u30df\u30f3\u30b0\u5b66\u4f1a\u304c\u8a2d\u7acb\u3055\u308c\u307e\u3057\u305f\u3002\u30b2\u30fc\u30df\u30f3\u30b0\u304c\u4eba\u6587\u79d1\u5b66\u3001\u793e\u4f1a\u79d1\u5b66\u3068\u81ea\u7136\u79d1\u5b66\u306e\u5883\u754c\u3092\u8d85\u3048\u308b\u305f\u3081\u3001ISAGA&amp;JASAG\u306f\u5b66\u969b\u7684\u306a\u30c7\u30b6\u30a4\u30f3\u3068\u7814\u7a76\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u3092\u30b5\u30dd\u30fc\u30c8\u3057\u3066\u3044\u307e\u3059\u3002<br>\nISAGA\/JASAG 2015\u5b66\u4f1a\u5927\u4f1a\u306e\u30d7\u30ed\u30b0\u30e9\u30e0\u306f\u4e0a\u8a18\u306e\u76ee\u7684\u3092\u53cd\u6620\u3057\u3001\u6570\u591a\u304f\u306e\u767a\u8868\u3068\u30b2\u30fc\u30e0\u30fb\u30bb\u30c3\u30b7\u30e7\u30f3\u3092\u542b\u3081\u307e\u3059\u3000\u30fc\u3000\u305d\u306e\u4e2d\u306e\u4e8c\u3064\u306f\u50d5\u304c\u62c5\u5f53\u3044\u305f\u3057\u307e\u3059\uff01<br>\n\u30d7\u30ed\u30b0\u30e9\u30e0\u306f<a href=\"https:\/\/jasag.org\/isaga2015\/program\/\" target=\"_blank\" rel=\"noopener noreferrer\">\u3053\u3061\u3089<\/a>\u3078\u3054\u89a7\u304f\u3060\u3055\u3044\u3002<\/p>\n\n\n\n<p>7\u670819\u65e5\u306b\u3001\u50d5\u306f\u767a\u8868\u3057\u3001\u30b2\u30fc\u30e0\u30fb\u30bb\u30c3\u30b7\u30e7\u30f3\u3082\u62c5\u5f53\u3044\u305f\u3057\u307e\u3059\uff08\u4e21\u65b9\u3068\u3082\u3001Julia Becker\u3001 Dortmund\u3001\u3068\u5171\u540c\u5236\u4f5c\uff09\u3002<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Live-Action Roleplay; or the Performance of Realities<\/h2>\n\n\n\n<p>(Oral Presentation, 13:45-14:45 on 19th July)<br>\n<em>Live-Action Roleplay (larp) has been named a \u201cnew performative art,\u201d an immersive experience, and an educational tool but it is much more, a playground of intermingling social and cultural realities, a door to new worlds. This paper offers an introduction to larp, its transcultural history, and its disruptive and creative possibilities, as well as key aspects, such as immersion and pervasiveness. It sets the theoretical frame for the game session \u201cStaying Alive,\u201d in which the researchers but also the audience engage in a shared \u201cmimetic evocation of \u2018real-life experience\u2019.\u201d<\/em><\/p>\n\n\n\n<p><em>Many aspects of \u201ceverydayness\u201d can be called collateral realities, realities that are done implicitly, unintentionally, such as nations, cultures, time, or distinctions of subject and object, of presenter and audience \u2013 realities that could be different. Taking performativity seriously, larp can be a tool to step outside of a Euro-American common-sense ontology and its singular reality \u201cout there\u201d by playing with collateral realities and making their production explicit. During a larp, players (\u201clarpers\u201d) consciously undo objects and meanings, space and even their very bodies to creatively weave new material-semiotic fabrics. They become cultural mediators between a world-that-supposedly-just-is and its partially connected others, in which Japaneseness or Chineseness may fade and Elvishness is translated into a reality. With a global player-base, larping is not only a practice of intersubjective or cultural negotiations but also of intrasubjective mediation of cultural realities.<\/em><\/p>\n\n\n\n<p><em>Keywords<\/em>: Collateral Realities, Cultural Mediation, Larp, Live-Action Roleplay, Performativity<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Staying Alive: A Live-Action Roleplay about Judging A Human\u2019s Worth<\/h2>\n\n\n\n<p>(Game Session, 16:30-18:30 on 19th July)<br>\n<em>Staying Alive\u201d is a Kafkaesque drama about a commission\u2019s questioning and judging of ordinary citizens about their worth for human society. This live-action roleplay (larp) in the Nordic tradition takes place in a hearing room setting with inquisitors, aspirants and an unlimited number of people acting as members of the commission. A participating audience is also present, making the game a good introduction for non-larpers\/spectators. This is a larp which questions our societal systems, social interactions and the consequences of expressing random judgments.<\/em><\/p>\n\n\n\n<p><em>The diegetic framework or setting for \u201cStaying Alive\u201d is more or less our world, just a bit more than 200 years in the future.<\/em><\/p>\n\n\n\n<p><em>\u201cThe year 2234: Over two hundred years have passed since the Antarctic ice began to melt beyond the point of no return. Sea levels have risen, countries have vanished, societies have changed.<br>\n<\/em><em>The \u2018Protectorate of Ararat-Matsya\u2019 is one of the few remaining state-like entities, providing protected and dry living space for its citizens. Protectorates are no nation-states but have a more corporation-like character, which in a sense allows for hiring and firing citizens.<br>\n<\/em><em>With an increasing population and ever receding coast lines, however, this space shrinks each day. The government and ruling corporations have created gated estates in the mountains for \u2018privileged citizens\u2019 \u2013 those who are an asset to society. This makes rigorous citizen evaluation necessary.<\/em><\/p>\n\n\n\n<p><em>This larp is about such evaluations of people.\u201d<\/em><\/p>\n\n\n\n<p><em>Genre<\/em>: Absurd realism<br>\n<em>Duration<\/em>: 2 hours<br>\n<em>Actual play time<\/em>: 1.5 hours<br>\n<em>Number of participants (min-max)<\/em>: 15-unlimited.<br>\n<em>Possible locations<\/em>: Black box, gallery, classroom, conference room<br>\n<em>Equipment<\/em>: Tables, chairs, a podium or a stand for the Aspirants<br>\n<em>Playing style<\/em>: Realistic, but with plenty of improvisation<br>\n(This game was inspired by &#8220;A Mother&#8217;s Heart,&#8221;&nbsp;conceptualised by&nbsp;Christina Christensen and Eirik Fatland; in Nilsen et al, 2013,&nbsp;<em><a href=\"https:\/\/larpfactorybookproject.blogspot.jp\/p\/welcome.html\" target=\"_blank\" rel=\"noopener noreferrer\">Larps from the Factory<\/a><\/em> (pp. 25\u201329). Copenhagen: Rollespilsakademiet).<\/p>\n\n\n\n<p>\u304a\u8fd1\u304f\uff08\u4eac\u90fd\u7acb\u547d\u9928\u5927\u5b66\u30b9\u30b6\u30af\u30ad\u30e3\u30f3\u30d1\u30b9\uff09\u306b\u3044\u308b\u65b9\u306f\u305c\u3072\u9854\u3092\u51fa\u3057\u3066\u304f\u3060\u3055\u3044\u3002<\/p>","protected":false},"excerpt":{"rendered":"<p>ISAGA\/JASAG 2015\u5b66\u4f1a\u5927\u4f1a\u3067\u306e\u767a\u8868\u3068\u30b2\u30fc\u30e0\u30fb\u30bb\u30c3\u30b7\u30e7\u30f3\u30012015\u5e747\u670817\u65e5\u301c20\u65e5\u3002<\/p>\n","protected":false},"author":3,"featured_media":7681,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":true,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[10,30,12],"tags":[21,22,54],"class_list":["post-1359","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-media-studies","category-presentations","category-roleplaying-games","tag-japan","tag-larp","tag-rpgs"],"jetpack_featured_media_url":"https:\/\/www.b-ok.de\/wp-content\/uploads\/2015\/06\/isaga2015-scaled.jpg","jetpack_shortlink":"https:\/\/wp.me\/p2XtUo-lV","jetpack_likes_enabled":true,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.b-ok.de\/ja\/wp-json\/wp\/v2\/posts\/1359","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.b-ok.de\/ja\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.b-ok.de\/ja\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.b-ok.de\/ja\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.b-ok.de\/ja\/wp-json\/wp\/v2\/comments?post=1359"}],"version-history":[{"count":1,"href":"https:\/\/www.b-ok.de\/ja\/wp-json\/wp\/v2\/posts\/1359\/revisions"}],"predecessor-version":[{"id":7995,"href":"https:\/\/www.b-ok.de\/ja\/wp-json\/wp\/v2\/posts\/1359\/revisions\/7995"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.b-ok.de\/ja\/wp-json\/wp\/v2\/media\/7681"}],"wp:attachment":[{"href":"https:\/\/www.b-ok.de\/ja\/wp-json\/wp\/v2\/media?parent=1359"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.b-ok.de\/ja\/wp-json\/wp\/v2\/categories?post=1359"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.b-ok.de\/ja\/wp-json\/wp\/v2\/tags?post=1359"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}