Article on larp in Japan in the journal Replaying Japan (vol 1., 2019).
Talk about appropriations of anime-style illustrations and settings in English-language TRPGs at the Bristol-Kyoto Workshop “Deterritorialising Visual Theory and Culture through Anglo-Japanese Encounters,” Bristol University, 2016/07/26-27.
ISAGA, the International Simulation and Gaming Association, one of the the oldest communities of people involved in the domain of gaming and simulation, holds its 46th annual conference in Kyoto (17-20 July 2015), jointly organised together with JASAG, the Japan Association of Simulation And Gaming. This year’s topic is “Hybrid Simulation & Gaming in the Network Society.”
Article in Transnational Boys’ Love Fan Studies, edited by Kazumi Nagaike and Katsuhiko Suganuma, special issue, Transformative Works and Cultures, no. 12.
A paper on a framework for the uses and gratifications of boys’ love manga.
Article in Asato, Wako and Yoko Sakai. 2013. Social Innovation and Sustainability for the Future.
A paper on ethical questions pertaining cyber-ethnography and the study of Japanese subcultures.